Bioshock 2 is the closest of the bioshock games to System shock 2, but it's still not in the same category. They plan to port the game to their KEX engine, the same engine they are using for the System Shock enhanced edition, and will work to make sure that the co-operative play features are better implemented. [24] The project was allotted one year to be completed and to compensate for the short time frame, the staff began working with Looking Glass Studio's unfinished Dark Engine, the same engine used to create Thief: The Dark Project. Along with producing healthcare and consumer products, Korenchkin signed weapons contracts with various military organizations, private and political-owned. She demands that he meets her on deck 4 of the Von Braun. Meanwhile, the hacker (the original game's main protagonist), who became the most famous person in the world, vanished from public eye. [118], 1999 action role-playing survival horror video game, Intellectual property debacle and re-release, "Smart Bombs: Beloved games that flopped (page 2)", "Valuable Information Salvaged - 1st Design Document", "System Shock 2 was originally known as Junction Point", "Looking Glass prepares to shock gamers again", "Thirteen Years Later, System Shock 2 Lives Again", "Game engine used for Thief/System Shock 2 found with Dreamcast dev kit", "No one knows who is patching System Shock 2", "How One Company is Bringing Old Video Games Back from the Dead", "Many Questions: System Shock 2 Comes To GOG", "GoG kicks off 2013 noDRM Summer Sale with Torchlight for free", "Sudo Shock: System Shock 2 Now On Linux", "System Shock 2 Has Been Getting New Patches For Years, Based On The Work Of A Fan Nobody Can Find", "IGN Top Ten Tuesday: Most memorable villains", "The 20 greatest bosses in video game history", "An enhanced version of System Shock 2 is in the works", "20 years after release, System Shock 2 is finally getting an Enhanced Edition", "System Shock 2 Enhanced Edition devs are focused on multiplayer and mods", "21 first person shooters you shouldn't have missed", "Ken Levine: CGW interviews the man behind Irrational from 1UP.com", "How Resident Evil 4 turned System Shock 3 into Dead Space", "System Shock 3 Confirmed With Ex-Looking Glass, BioShock Devs Attached", "System Shock 3 Is Finally Going to Happen", "Warren Spector joins OtherSide Entertainment for Underworld Ascendant, System Shock 3", "Warren Spector Working On System Shock 3", "Warren Spector's sure System Shock 3 will stand out from the pack", "SHODAN returns in System Shock 3 trailer", "Starbreeze investing $12M into System Shock 3 as the game's new publisher", "System Shock 3 returns to OtherSide after Starbreeze sell publishing rights", "System Shock 3 'has a lot of interest from publishers, "The System Shock 3 team is 'no longer employed', it's been claimed", "System Shock 3 Developer Confirms the Game Is Still Coming, Despite Rumored Layoffs", "System Shock 3 firm 'still here', insists marketing boss, but no word on dev team", "System Shock Series Transferred Over to Tencent", "Warren Spector studio says it's 'still involved' with System Shock 3 after Tencent swoop", "Fan feedback prompts BioShock Infinite 1999 Mode", "Prey story and plot – 2017 video game | Green Man Gaming", "Prey guide: Neuromods, skill and abilities trees", "Prey is a complex, tense, and scattered piece of survival horror", Ultima Underworld II: Labyrinth of Worlds, https://en.wikipedia.org/w/index.php?title=System_Shock_2&oldid=990314939, Multiplayer and single-player video games, Video games developed in the United States, Short description is different from Wikidata, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 24 November 2020, at 00:37. [94], In November 2015, Night Dive Studios, after acquiring the rights to the System Shock franchise, stated they are considering developing a third title in the series. [45][42] In addition, the updates allow user-made modifications to be applied more seamlessly. Within the game, references are made to System Shock's developers, such as the "Looking Glass" technology that plays a significant role in the story's plot.

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