This is a sub-page of Super Monkey Ball 2. Show All. The only option in this menu that can be changed is wide which changes the current widescreen setting. This is interesting. Playable with default settings. AR Cheats Action Replay Code for Super Monkey Ball 2 . You can also ask your question on our Super Monkey Ball 2 Questions & Answers page. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. NAOMI MODEL - This model viewer seems to only be able to view older resources that were leftover from Super Monkey Ball and even the arcade Monkey Ball. This is a sub-page of Super Monkey Ball 2. We have 12 cheats and tips on GameCube. Wiki Page - Super Monkey Ball - [color=#ff0000] [color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color] [/color] Dolphin Forum thread Some minor stuttering at the beginning of a stage but otherwise 100% speed. Now we have 12 cheats in our list, which includes 8 unlockables, 1 easter egg, 3 secrets. Allows you to edit the lighting on your character. The debug mode includes a stage selector, full-fledged model viewer, effects testing, sound player, bitmap reader, and more. AV MODEL - This is a model viewer for viewing the various models found within the game. Settings related to the bumper LOD models. The audio is choppy, and changing the DSP to LLE instead of HLE (HLE gives better framerates but half of the time sounds won't play) makes the game much more unstable, but all of the sounds play, despite them sometimes being stuttered. - Open Dolphin Emulator (Make sure you're running 5.0) - Right click on the Super Monkey Ball 2 game - Select "Properties" - Select the tab "AR Codes" - Click "Add" at the bottom right - Name it "Max Play Points" - Put the code "0462A298 0001869F" (Do not include quotes and make sure there is a space between the 8 & 0) - Click "Ok" Please update as appropriate. The game debuted in Japan in 2000 as an upright arcade cabinet called Monkey Ball (which featured a banana-shaped joystick) and was released the following year as one of the launch titles for the Nintendo GameCube. References 'debug data', of which the purpose is currently unknown. July, August, and September 2020 Progress Report. Just like the first game, Super Monkey Ball 2 features a debug mode. Sega and developer Amusement Vision return with a spirited sequel in Super Monkey Ball 2. A very early version of the options menu is accessible through the main debug menu. Print this superkid916 posted: Apr 10th 2006, ID#5328 AR Cheats. The debug mode includes a stage selector, full-fledged model viewer, effects testing, sound player, bitmap reader, and more. The text is in Romaji (Japanese in Roman letters). Interestingly, all the ADX files included are used nowhere in the game. The data is only stored in memory, and is not actually saved to the save file on the NTSC version. - Open Dolphin Emulator (Make sure you're running 5.0) - Right click on the Super Monkey Ball 2 game - Select "Properties" - Select the tab "AR Codes" - Click "Add" at the bottom right - Name it "Max Play Points" - Put the code "0462A298 0001869F" (Do not include quotes and make sure there is a space between the 8 & 0) - Click "Ok" There is only one overlay viewable - the water effect from underwater levels. Remember to come back to check for more great content for Super Monkey Ball 2. Extremely early options menu, possibly a leftover from the Japanese Super Monkey Ball. Since the game is using the same engine as the first one, the emulation has the same exact results. PATTERN CHANGE - Appears to be a texture viewer. The options menu performs all the functions of the normal Super Monkey Ball options menu, except it doesn't load the old Replay manager because it was scrapped. Select the advanced difficulty setting and complete all thirty levels in Worlds 2 through 4 without using any continues to unlock 10 bonus advanced levels. DIP SWITCH - Allows for modification of DIP switches. Using HLE, audio stream is heavily improved during Monkey Races, compared to using either LLE level. ROMFONT - Doesn't appear to do anything at all. The Romaji overlaps the Play Point counter. Open Issues Using the widescreen hack with this title is not recommended. The best place to get cheats, codes, cheat codes, hints, tips, tricks, and secrets for the GameCube (GCN). There is a massive issue where if you are in the main menu or in the level select screen, you will encounter a giant Layer 2 background with scanlines, a white background, and a overlay of SEGA text. This title has been tested on the environments listed below: Compatibility can be assumed to align with the indicated revisions. The Game Data screen when debug mode is enabled. Show All. ADX - This is a ADX sound player. A few cheat commands are also enabled in-game: By selecting DIP SWITCH on the debug menu, you can access another menu containing a number of extra debugging features.
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